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Verm <pov### [at] thirteeendynucom> wrote:
> Nice - what did you use for the toilet & taps etc?
> Depressingly good modelling and a successful lighting test.
Hi,
All objects are made in AutoCAD, imported to the application I use (owner
application which can import AutoCAD models, render in OpenGL and add
lights and radiosity parameters, then export to .pov, .inc)
> There's still something a little cg about this image though and I'm not
> sure if it's the lighting or textures looking a little too "clean" or
> just the perfectly straight lines on the tiles that are ever so slightly
> aliased. (that said a photo of that much perfect tiling might look cg
> anyway :-)
I'm trying to improve my lighting techniques with key/fill lights and/or
radiosity, also trying to learn the correct parameters for materials
(reflection, refraction, etc..).
The only way I get good antialias is rendering a big image (>3000 pix
weight) and after resize. I always use just +a0.1, because other options
like +a0.1 +am2 +r7 +j takes too long to render and no improvement is
obtained.
Thanks for all comments,
JSR.
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