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"Sven Littkowski" <sve### [at] jamaica-focuscom> wrote:
> An interesting idea! Hmm, make the corrosion looking rougher, maybe
> (crand?). And distribute it more unequal, not so many small spots all over,
> but somewhere some bigger ones, somewhere some smaller ones. Unequal just.
> Some side heavier, some side lesser.
>
> I am very interested to see how it goes on!
>
> Greetings,
>
> Sven
Thanks. Its just an automatically generated mesh with surface deformation
based on a given pattern (granite is used here). The rust texture itself is
not the best and needs a little work. I'll post the code when I can get it
cleaned up a bit if you'd like to have a look.
-tgq
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