POV-Ray : Newsgroups : povray.general : G-Max converter for POV-Ray? : Re: G-Max converter for POV-Ray? Server Time
31 Jul 2024 20:23:49 EDT (-0400)
  Re: G-Max converter for POV-Ray?  
From: LDM125
Date: 2 Nov 2006 21:05:01
Message: <web.454aa2c08e374d0fe2e97c50@news.povray.org>
"Alex McMurray" <ale### [at] melbpcorgau> wrote:
> "LDM125" <har### [at] yahoocom> wrote in message
> news:web.450724b9fbef61a6c26ae1ac0@news.povray.org...
> >I was wondering if there was some kind of G-Max converter for POV-Ray
> > because I learned on G-Max and would rather stick with it than go to
> > another graphics program. Thanks in advance for any help.
> >
> I am looking for a converter for the reverse, I began on Moray and PovRay,
> and a simulator I use prefers all their objects done in G-Max, like you I do
> not really want to learn another graphics program.
> Is there any way to convert from Moray's MDL format to G-Max's gmax format?
>
> Alex

Hey I know that this is a old-as-dirt topic, but I figured that I would post
just in case you looked again. Here's the link you're looking for:
http://www.microsoft.com/games/flightsimulator/fs2004_downloads_sdk.asp#makemdl

When you get there, click "Make Model SDK" and you can download it from
there. I would suggest hurring because Autodesk is canceling GMAX with the
week (or so I hear). If they do before you get this message/download it,
email me at har### [at] yahoocom and I will send a back up copy I have to
you.


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