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Warp <war### [at] tag povray org> wrote:
> I don't know if it has any effect on the rendering result, but if
> you make it a mesh it will take less memory (and perhaps be a bit
> faster to render).
Agreed. I'm only using a union because she's holding something, and it makes
moving them both trivial.
> As someone suggested in another answer, try scaling the mesh (eg. 10 times
> larger if the vertex values are very small, or 10 times smaller if the
> vertex values are very large) to see if it helps. You'll have to do this
> scaling in the modeller program. I'm not talking about the 'scale' keyword
> in povray.
Rightyho. I can do that in DAZ studio. I shall try it this evening.
Bill
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