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"Random Pete" <pet### [at] gmailcom> wrote:
> I'm working on a design which has a number of media-filled objects (using
> emission to produce glowing effects around other solid objects). Very often
> where 2 objects overlap in the camera view, occasonal bright white pixels
> appear on the objects...
If you're using spotlights in your scene, there seems to be a bug with
media-filled objects when using spotlights (and cylinder lights). I only
recently came across this problem, and posted a discussion about it...
http://news.povray.org/povray.general/thread/%3Cweb.45125ba9d84b4b77cc29cf380%40news.povray.org%3E/
The only solution that I found was to turn off media_interaction in the
lights (which in your case would be OK, since you're using emission media.)
Perhaps this will help?
Ken W.
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