POV-Ray : Newsgroups : povray.general : Graphical artifacts when rendering a scene : Re: Graphical artifacts when rendering a scene Server Time
31 Jul 2024 18:18:55 EDT (-0400)
  Re: Graphical artifacts when rendering a scene  
From: Shark
Date: 22 Oct 2006 05:10:00
Message: <web.453b34794a7afd512670f2cf0@news.povray.org>
"Slime" <fak### [at] emailaddress> wrote:
> The gradient patterns change from a value of 1 to 0 right at the edge of
> your object's surface. In some places, it's coming up with a value of 1, and
> in others 0, causing speckling.
>
> You can fix this by either using sRadius = 0.9999, or by adding "translate
> .0001" within your texture{} block (as opposed to outside of the texture
> block, where it is now).
>
>  - Slime
>  [ http://www.slimeland.com/ ]

Hey! That did the trick! Thanks!


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