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"Tek" <tek### [at] evilsuperbrain com> wrote:
> I generally use:
>
> pigment {
> crackle
> form <1,0,0> //make circular shapes, not polygonal ones
> colour_map { [.3 spotcolour][.3 basecolour] }
> }
>
> That way the spots have a random distribution but each is perfectly
> circular.
>
good thing, I think :-)
Stephen
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