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Hello Folks:
I am trying to use pov ray in unix as a renderer of architectural files
created in 3d Studio Viz/3d Studio max.
I've been looking for an exporter/format translator from .ase files (which
3ds MAx exports) to the .pov format. I found this:
http://www.tb-software.com/products.html
It does work; I can render lights in POV ray using the .ase format from
3dsmax, then importing it in 3dwin and exporting to .pov to render finally
in unix.
The only thing is the render looks cartoonish, I mean like if it was using
the cartoon shader, which I deactivated on 3dwin when doing the exporting
to pov.
Do you know of any converter/exporter that does the transformation form .ase
to .pov effectively?
I already tried Polytrans which exports directly to .pov but POV RAY doesn't
process the results...
Also used polytrans&3dwin to try combinations of formats, the most
satisfactory so far is the .ase which DOES NOT require polytrans only
default 3ds max capabilities.
P.S. If it works in UNIX/linux that would be a significant plus
Many thanks in advance. (y)
P.S.S Feel free to email me and I'll send a render of the cartoonish image
in comparison with the same scene rendered with NVIDIA GELATO....which is
kind of opaque.
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