POV-Ray : Newsgroups : povray.advanced-users : Modelling with pov-ray? : Re: Modelling with pov-ray? Server Time
6 Oct 2024 14:12:45 EDT (-0400)
  Re: Modelling with pov-ray?  
From: Trevor G Quayle
Date: 12 Oct 2006 14:10:00
Message: <web.452e844f843eb1b6c150d4c10@news.povray.org>
"aaglo" <aag### [at] jippiifi> wrote:
> Hi!
> I'm not sure if this is the correct location, but I'll ask anyway.
>
> I've seen a lot of beautiful pictures rendered with pov-ray, and some
> extremely terrific ones in the hall of fame-galleries. My question
> considers the complex and beautiful models out there: do people model them
> "from scratch" with pov-ray text editor, or do people use some other
> modelling programs or models imported from exteral sources?
>
> I've done myself quite a lot of modelling, rendering & animating with
> pov-ray, but I've never used any modelling programs or pre-made models (you
> can see my work via the link in my signature).
>
> Cheers,
> aaglo
>
> My civ3-units - modelled and animated with pov-ray:
> http://forums.civfanatics.com/showpost.php?p=2036938&postcount=4

I'm mainly SDL.  Hand calculate all CSG.  But lately, I have been using some
meshes to test scenes, however, these are usually premade, I haven't got
into using mesh modelers too much myself yet (I generally focus more on
texturing and lighting rather than modelling at the moment).  But for POV
based stuff, I do it all from scratch within POV (or premade
scenes/macros/includes that I aready put together) rather than using an
external POV editor like Moray.

-tgq


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