|
![](/i/fill.gif) |
I only have a single sphere to which I applied the Glass texture and it just
appears as black. I've followed other "transparent object" tutorials and
they appeared as black too. I've tried raising max_trace_level but that
didn't help.
/////////////////////////////
#include "colors.inc"
#include "textures.inc"
light_source {
<0, 25, 5>
color White
}
camera {
location <0, 0,-2>
look_at <0, 0, 0>
}
global_settings {
ambient_light
// max_trace_level 100
}
background {
Gray80
}
sphere {
0, 0.5
texture {
Glass
}
}
//////////////////////
In case it's useful, I'm using Version 3.6 on WinXP SP2.
Post a reply to this message
|
![](/i/fill.gif) |