POV-Ray : Newsgroups : povray.general : "Whiten" an image_map? : Re: "Whiten" an image_map? Server Time
31 Jul 2024 20:17:49 EDT (-0400)
  Re: "Whiten" an image_map?  
From: Hildur K 
Date: 3 Oct 2006 11:35:01
Message: <web.45227e787249d82b2e3296b70@news.povray.org>
Er, am I being silly?



Not really :)

Have you tried specifying a finish? Povray gives every material a standard
finish of ambient 0.1, diffuse 0.6 if not specified. Try to increase these
settings according to your situation.

Note that ambient makes the material "glow" and may not look
realistic, especially in radiosity situation.

Diffuse controls how much light is reflected from the surface, can become to
bright in a situation where there is a bright light hitting the surface.

I usually use ambient 0.0 and diffuse 0.9-1.0 in a radiosity situation.


the ambient at default and try increase diffuse. Then again all this
depends on how you intend to use the material. If you want the glow effect
then increase ambient as well.

This goes for all sorts of materials, solid colors, patterns and bitmaps.

Hildur Kolbrun


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