Warp <war### [at] tag povray org> wrote:
> chaps <cha### [at] yahoo com> wrote:
> > What do you think about a 2 steps approach:
>
> How is this better than my solution?
>
> --
> - Warp
Well Warp, I was not looking for better solution.
The fact is that I am reading these news very late in the night, after a
full day working, and that I saw the x y and z axis melting and mixing in
front of me while I tried to figure out what cout be the value of the
cube_pattern function...
So I tried to avoid headhache and proposed to kindly ask to pov (and its
designer) to do the work for me :p.
May be I will look at this deeper during the week end.
Pascal
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