Is there a problem with using no_shadow in a light_group? (PovRay 3.5 Linux)
I have modelled as lamp and placed it in a light_group with 2 point lights.
The light bulb texture has a high ambient value, yet it kept rendering very
dark. After playing with it I discovered the dark is because of shadowing
from the point lights. But the bulb has no_shadow on it, and the lights
are both shadowless!
If I render the lamp separately it is fine. I only get the problem in the
light_group. And I need the light group because I don't want the point
lights in the rest of the scene.
Anyone seen this before or know how to get around it?
RG
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