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Leroy <lrw### [at] joplin com> wrote:
> > plane{
> > y, 0
> > pigment{rgb 1}
> > finish{
> > diffuse 1
> > brilliance 0
> > }
> > }
>
> Did this really give you a solid white background with objects casting
> shadows on it?
> I've got win Pov3.6 and it didn't work for me.
>
> This is what I have to use
>
> //area light
> light_source{<10,20,10> color White area_light x*8,y*8,4,4}
>
> //background
> plane{y,0 pigment{White*3}}
> cylinder{-y,y*50,20 pigment{White} finish{ambient 1} hollow}
>
> //object to show
> cylinder{0,y*2,.5 pigment{Red}}
You forgot the finish on the plane. With it and a camera positioned right it
works for me.
plane{y,0 pigment{rgb 1}
finish { brilliance 0 diffuse 1}
}
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