POV-Ray : Newsgroups : povray.general : Save several images from the same Scene? : Re: Save several images from the same Scene? Server Time
31 Jul 2024 20:20:56 EDT (-0400)
  Re: Save several images from the same Scene?  
From: pierre
Date: 20 Sep 2006 07:00:00
Message: <web.45111e03dd59baefad334ed60@news.povray.org>
Thanks for yours answers,

I tried to implemente my code with v-rotate.

But I still have the same problem, the file which is saved after runing
povray is a bitmap file (a single picture...)

I give you  my code:

#include "colors.inc"

background {color Black}
camera {     location <1000, 1866, -505>
look_at <1000, 1000, 0>
angle 10
}



 #include "vierge2pas10obj_POV_geom"

 #include "vierge2pas10obj_POV_mat"

object {vierge2pas10obj_mesh_unnamed_material_

texture{ pigment{color rgb<0.80, 0.80, 0.75>}

         finish {               ambient 0        //ambient lighting
                                brilliance 0      //brilliance
                                crand 0          //crand amount
                                diffuse 0       //diffuse lighting
                                //ior  1.52           //index of refraction
                                //metallic
                                //phong 1          //phong highlighting
                                //phong_size 250     //phong size
                                reflection 0     //reflected light
                                //refraction      //refract toggle
                                roughness 0.001       //roughness
                                specular 1      //specular highlighting

}      }   }



 light_source {
  vrotate(<-1000,0,0>,<0,clock*360,30>)

color White
  parallel
  point_at <1000, 1000, 0>
   }


Warm greetings

Pierre

"Stephen" <mcavoys_AT_aolDOT.com> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> wrote:
> > "pierre" <pie### [at] efpginpgfr> wrote:
> > > Hi everybody,
> > >
> >
> > You can use the animation features of Pov-Ray; help section 2.3.8 Making
> > Animations
> > Use the clock and or frame_number variables to create a series of images
> > that can be made into an animation using a third party programme.
> >
>

> changing on screen. I find this useful. Another method is to use the #debug
> command to output you variables to a text file for future reference.


> movie. The downside is that you have to make many more frames if you want
> to view the changes over a reasonable period of time.
>
> Stephen


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