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"St." <dot### [at] dotcom> wrote:
> As far as I know, HDRI works with, and without. :)
Well, if you don't have any other light sources, and use non-reflective
objects in your scene, it seems like you have to use radiosity.
> The gems look like a cabochon cut (smooth on the upper surface instead
> of faceted). Maybe a little more ior would make them stand out more? They
> look a little 'ghostly' at the moment?
I should try with ior, I was thinking that, but I got lazy. Plus, the
polygon count on this model is HUGE. It takes forever just to try stuff
out.
Anyway, I'm glad I posted this image, I am getting some good ideas from all
you nice guys.
Sean, aka s day, says "I find a combination of HDR and a light source still
help for getting good specular highlights."
So, yes, I should try these ideas.
Thanks!
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