Hi everyone-
I'm working on my first povray scene and have run into a problem I can't
figure out and haven't found an answer for in my searches. I made a map
object for the scene and would like to make the edges of the map look old
and ragged. I am currently using three textures layered on the map and had
hoped to apply a fourth texture which would force a somewhat random
transparency around the edges of the map. Here's a render of the scene I'm
working on:
http://www.eastex.net/billcline/files/startmap2.JPG
Thanks in advance for any advice or pointers.
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