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"NEWS" <pen### [at] caramailfr> wrote:
> whats happen if you add fade_power and fade_distance in your interior
> statement and play with ?
>
I tried and the results were not so good to play with fade_power and
fade_distance, but i found that authors of the left image just render their
result with millions of particles, so the left image looks so cool~~~~~,
And now i draw the conclusion that it's impossible to achieve the same
result by using the media object, anybody disagree with me??
> news:web.44ee75ddd9d40880598059850@news.povray.org...
> > I used media to render my density file, the code piece is like follows:
> >
> > #declare container=object{
> > box {<0,0,0>, <1,1,1>
> > pigment {rgbt <1,1,1,1>}
> > interior {
> > media {
> > emission 1.
> > intervals 1
> > samples 5
> > method 3
> >
> > density {
> > density_file df3 DENSFILE interpolate 1
> > color_map{
> > [0 rgb<0.12*2, 0.14*2, 0.225*2>]
> > [iso_value rgb <0.6, 0.6, 0.0>]
> > [1. rgb <1.3, 1.3, 0.0>]
> > }
> > }
> > }
> > }
> > hollow
> > }
> > }
> >
> > In the code, DENSFILE represents my density file. and i get the result as
> > shown in the right image.
> >
> > But i want to get a kind of result as shown in the left image(Feldmann et
> > al. did it in their siggraph paper), where the pattern of their smoke
> looks
> > clearer with the background, and the edge of smoke appears sharpish and
> the
> > transparency looks beautiful...
> >
> > I want to achieve the similar effect, then what's you guys' idea??
> >
> > thanks for your attention on this message!
> >
>
>
> ----------------------------------------------------------------------------
> ----
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