Hi Folks,
Well, over the bank-holiday weekend I finally downloaded DAZ|Studio and a
bunch of the free content and started playing around. Then I saw some of
could afford some items ... :-)
So, after some fumbling around here's my first real (proto)scene.
I must say, FlyerX deserves a lot of kudos for PoseRay - it took my objects
from the DAZ|Studio export and converted them flawlessly to POVRay objects.
I made a couple of cosmetic texture alterations (mainly to the hair), built
a scene to display the figure and rendered. That easy.
Apart from a couple of folding artifacts around the knees I'm quite pleased
with the image. I had to add 'hollow' to the figure object so that the
transparent part of the hair worked right with the ground fog and added
'double_illuminate' just for good measure.
Picture credits:
Aiko 3.0 Base with Aiko 3.0 Morphs and Maps
'Sarina' figure morph
'Nienna Surion' clothing
'Starlet' Hair
Posed in DAZ|Studio 1.3.1.0
Converted in PoseRay 3.9.0
Rendered in Win MegaPOV 1.2.1
Bye for now,
Mike Andrews.
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