POV-Ray : Newsgroups : povray.tools.poser : Refraction in materials : Re: Refraction in materials Server Time
26 Apr 2024 06:21:12 EDT (-0400)
  Re: Refraction in materials  
From: fls13
Date: 28 Aug 2006 22:00:01
Message: <web.44f39ea142ee737f907b08550@news.povray.org>
"Janet" <par### [at] attnet> wrote:
> > I'm told it's 1.38. :O) Thanks for the tip!
>
> 1.38 - That sounds right. :) Let us know if it works, and if I'm not too
> lazy I'll try it too. The only thing is that I think polygon objects are
> hollow, which probably affects how refraction works. Also, the refraction
> might work better on the cornea (or whatever the clear part is called)
> rather than on the iris.


The built-in glass textures in Pov have an ior of 1.5, which is awfully
close, so I'm gonna go with that for now. I may hack the files to the 1.38
and see if there's a difference down the road. :O)


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