POV-Ray : Newsgroups : povray.binaries.images : IRTC Entry : Re: IRTC Entry Server Time
5 Nov 2024 14:25:19 EST (-0500)
  Re: IRTC Entry  
From: s day
Date: 27 Aug 2006 18:35:00
Message: <web.44f21d16cd6ad91583e709290@news.povray.org>
"Afishionado" <afi### [at] gmailcom> wrote:
> The main thing I have to say is that this is great. :-) I love that engine!
> *Very* nice use of CSG. (The broken glass in the windows is nice, too.)
>

Thanks..

> Off the top of my head, the walls could use some more stains. Presumably the
> now-roofless shed has been exposed to wind and rain, and this should show.
> Come to think of it, some extra twigs and branches spread on the floor
> would be nice. If you're a little more ambitious, maybe add some
> moss/cobwebs hanging from the ceiling beams?
>

That's pretty much what I wanted to/want to add to the image (hadn't thought
about the cobweb and I have an old scene with a web in it which could be put
to good use there.. Also I did think if I am going to have lots of broken
windows I really need some broken glass on the floor (There aren't many
hooligans who sweep up after throwing stones through your windows)

> I'm guessing that the green marbling is supposed to be moss on the ground,
> but it doesn't look a whole lot like moss. It might pass for lichen. I
> really like the moss clumps in the foreground--maybe spread some more of
> those around?

I did try this but the scaling just didn't seem to work well with the moss
which is why I added the foreground object with moss on to get a close
enough look at it. When viewed at low res it just didn't seem to work well.
Also the moss has a lot of mesh objects which was starting to take me to the
limit of my PC's memory (1GB) when using radiosity etc. so as it didn't look
all that great I decided to just stick with the textured effect.

>
> The locomotive could use some better rust textures, but overall you did a
> very good job with it. It's mostly the building that needs work, I think.
>
> Overall, I'd say your appraisal is on the mark. Everything is superb except
> the textures. :-) It's a very nice image so far--much nicer than most of
> mine. ;-)
>
> William

Thanks for the comments. When I started modelling the train I had planned it
to be nicely polished with only minimal amounts of dirt/rust so I guess I
just didn't want to wreck it too much after all my hard work ;-)
I don't think I will have time to add your suggestions before the IRTC
deadline but I will keep on trying to get a bit more realism out of this
scene as I think it should be better.

Sean


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.