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"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> "Lawrence W" <lwi### [at] csicablenet> wrote:
> > I've posted in the past about learning to create a tree macro all by myself.
> > My trouble at this point is to figure out how to attach each block of truck
> > to each other when shifted out of alignment, a la not a perfectly straight
> > truck.
> >
> > If you look at the attached image, you'll see I've got a cylinder broken
> > into four chunks, along with a solid cylinder next to it. I want this to
> > be my trunk. I'm looking to find out how to properly locate the beginning
> > and end points of each chunk. That way, I could properly rotate each chunk
> > to meet up with the one below it.
> >
> > Can anyone give me some help? Thanks!
>
> If you know the coordinates of each point of the trunk, you don'tneed to
> rotate cylinders. Cylinders do not need to be created vertical. Just
> specify the start and end coordinates and you are done.
>
> -tgq
That's exactly my goal, but also the crux of my problem. How am I going to
track the start and end coordinates?
.... This may become a rather moot point as I find it MUCH quicker to use
POV-Tree. Nonetheless, I'm really curious about how to do it from scratch
for the learning potential.
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