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That's just Gelato, which only works on NVidia GPUs. However, take a look at
http://www.gpgpu.org, a repository for general purpose computing on the GPU.
Quite a bit of general purpose computing can be performed on the GPU alone.
OpenGL can be utilized as a general purpose interface to the current crop of
GPUs. Perhaps parts of Povray can be coded to take advantage of this. The
only problem I can see is that NVidia GPUs use single-precision floating
point and calculations may not be IEEE 754 compliant. On the other hand,
NVidia is somehow able to get around this with their raytracer.
Alain <ele### [at] netscape net> wrote:
> It can work IF you have a genuine nVidia card. It may not work if your nVidia
> card is a little bit to old. It may not work if you have a third party card
> using the nVidia chip. It will deffinately NOT work if you have any other kind
> of card: ATI, intel, other...
>
> Verdict:
> That's not an option for POV-Ray.
>
> --
> Alain
> -------------------------------------------------
> Christian Science: Shit happening is all in your mind.
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