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"Mike Andrews" <nomail@nomail> wrote:
> Hi Folks,
>
> I've been playing with the auto-ecosystem and plant placement ideas since
> Norbert showed his vegetation WIPs and the link to the paper (thanks
> Norbert!).
>
> The vigour and competitive ability of the plants in my eco-WIP are
> determined by two environmental variables - 'wetness' and 'suniness' -
> derived from the base terrain function, with each plant type liking a
> different environmental niche.
>
> The initial seeding was 500 randomly scattered plants and the picture is
> after 20 iterations of local seeding and self thinning, giving 5260 plants
> that have grouped into their prefered niches.
>
> The last few iterations took about 160 seconds each on a 1GHz PIII and
> rendered in about an hour and a half. The bushes were created with
> POV-Tree.
>
> Bye for now,
>
> Mike Andrews.
Interesting approach!
How you implemented self thinning? I didn't implemented it yet.
How large was the number of plants at the start?
How did you define suniness?
Norbert Kern
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