Just a quick update.
I've rendered a new pic this night, using a terrain made in Wilbur, and
imported to my software as a TGA heightfield.
The iteration time was 8m 16sec for 109 steps. Used 16 000 plants (no
trees/shrubs this time). Parse time in POV was 4 sec and rendertime was 3h
16m.
The area of the mesh is 100x100m with a vertical scale of 10m between the
highest and lowest point, the largest plants are 2m tall. (or replace m
with your unit of choice =), i just use it in my thinking).
I'm not totally satisfied with the image but it's a pretty good impression
of "Grassy sanddunes" on a hot beach or some dry streambed in a dry place.
Now i just have to model some plants and make a bit "lusher" and more
colourful vistas, although I do like the deserts to =).. I'm still just
drooling over Norberts images, and of course congrats to Norbert for
winning the IRTC stills round, just lovely image :).
I'll be back later to answer the questions.
/Jani
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