"Charles C" <nomail@nomail> wrote:
> Because the media is clear of course, and the box has it's own ambience by
> default.... Try giving it ambient 0. Or what effect are you going for with
> that wall? Also btw I now have a really cool picture of an eerie blue
> light shining down on my reference axis... Thanks.
>
> Charles
>
> "mine" <nomail@nomail> wrote:
> > Render the following and then can someone tell me why the wall is visible
> > when behind the media.
I gave the box in the background an ambient of 0 and that "got rid of it".
but what I don't get is if the light was coming from the media, why wasn't
the whole box blue? I did that pic as a demo of the prob I had in another
pic i'm doing. The other pic has a blue light just like that but it shines
on a platform. I'm still experimenting with the other pic.
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