=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> High!
>
> *Sigh* ...would still take several new computer generations before I can
> render a flight over the blooming springtime steppes of Bactria in
> bearable time... er, in realtime of course! I just hope my grand-nephews
> or -nieces would be inclined to raytracing then...
I can imagine of several tricks to simulate a good vegetation in realtime.
By example you can store millions of predefined coordinates and calculate
only the visible ones...
Norbert Kern
Post a reply to this message
|