POV-Ray : Newsgroups : povray.binaries.images : Vegetation simulation WIP 2 : Re: Vegetation simulation WIP 2 Server Time
20 May 2024 13:51:57 EDT (-0400)
  Re: Vegetation simulation WIP 2  
From: Norbert Kern
Date: 16 Jul 2006 15:50:01
Message: <web.44ba980bbf1ea0bbe6ea00f60@news.povray.org>
Tail Kinker <gro### [at] yahoocouk> wrote:
>
> Very nice.  I missed the first one;  I feel the loss.  :)
>
> I tried something like this for my landscapes, but the results were
> sucky^H^H^H^H^Huninspiring.  My scene took two days to parse (on a PII
> 366), so I said fsck it and killed it before it started rendering.
>
> Do you have any intention of posting the macro for this?  If so, I might
> take another stab at using it in my landscapes.


WIP 1 thread is in -
http://news.povray.org/povray.binaries.images/thread/%3Cweb.44aecceb9373cf132680557b0%40news.povray.org%3E/?mtop=11
..

Yes, I'll post the files - simply because this is how a community works!


Norbert Kern


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