POV-Ray : Newsgroups : povray.binaries.images : Underwater : Re: Underwater Server Time
5 Nov 2024 16:37:46 EST (-0500)
  Re: Underwater  
From: EagleSun
Date: 14 Jul 2006 16:30:01
Message: <web.44b7fec041c8db3c841337530@news.povray.org>
"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
>       media{//light scattering
>         method 3
>         samples 50,100
>         jitter 0.5
>         scattering{4,rgb <0.74118, 0.71765, 0.41961>}
>         density{
>           bozo
>             color_map {
>               [0.0 rgb 1/100]
>               [1.0 rgb 1/200]
>             }
>             scale 1/2
>         }

OK, I see you are using samples already... try media.  It's slightly cheaper
on CPU and allows you to reduce sample values to get the same results.


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