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"M_a_r_c" <jac### [at] wanadoo fr> wrote:
> web.44b77e02bc7d6ebc1709b0c0@news.povray.org...
> > I appreciate your help,
> This is the purpose of these groups, you're welcome ;-)
> >but I have a problem with your solution. Anytime I
> > use a 'finish' at all I get an error message. I must not know how to use
> > 'finish' correctly.
>
> Please, could you paste your texture here, so we could help you
> Which message do you get?
>
>
> Marc
I've recently revised the image I will show what it looks like; it is not
much because I am new at this stuff.
#include "colors.inc"
global_settings {
assumed_gamma 1.0
max_trace_level 5
}
// ----------------------------------------
camera {
location <0.0, 0.0, 0.0>
direction 1.5*z
right x*image_width/image_height
look_at <0.0, 0.0, 0.1>
}
sky_sphere {
pigment {
gradient y
color_map {
[0.0 rgb <0,0,0>]
}
}
}
sphere
{ <0,0,0>860
pigment { image_map
{ gif "Sunny.gif"
map_type 1
}
}
translate <0,0,1000>
}
sphere
{ <20,0,10> 10
texture {
pigment { image_map
{ gif "moon.gif"
map_type 1
}
}
}
}
light_source {
<0, 0, 0> // light's position (translated below)
color rgb <1, 1, 1> // light's color
translate <-2, 0.01, 80>
}
// ----------------------------------------
sphere
{ <13,0.01,100> 7.6
texture {
pigment { image_map
{ gif "mapaS.gif"
map_type 1
}
}
}
}
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