POV-Ray : Newsgroups : povray.advanced-users : Advanced metals libraries needed : Re: Advanced metals libraries needed Server Time
6 Oct 2024 14:04:11 EDT (-0400)
  Re: Advanced metals libraries needed  
From: Marvin
Date: 13 Jul 2006 17:40:00
Message: <web.44b6bd9780c9f0ea962b8af0@news.povray.org>
"Tim Attwood" <tim### [at] comcastnet> wrote:
> This is an OK black metal that looks cast. This
> normal and finish looks OK with different scales and
> colors as well.
>
> texture {
>    pigment{Gray05}
>    normal{facets coords 1 scale 0.1}
>    finish {
>       ambient 0.10
>       brilliance 2
>       diffuse 0.4
>       metallic
>       specular 0.50
>       roughness 5/60
>       reflection 0.1
>    }
>    scale 0.35
> }

Hi, Tim, sorry to have to say this - but after checking rotation, I seem to
have trouble with the fact that my rotor rotates, but texture is not
rotating with it, ...

Is there a sulution to this?
Am I doing something ver wrong?

Here is the example:

http://magrf.grf.hr/~mtodorov/tesla/ind-640x480-blk.gif

Thanks,
Marv


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