POV-Ray : Newsgroups : povray.binaries.images : Vegetation simulation WIP 2 : Re: Vegetation simulation WIP 2 Server Time
27 Apr 2024 16:33:25 EDT (-0400)
  Re: Vegetation simulation WIP 2  
From: Trevor G Quayle
Date: 13 Jul 2006 12:55:00
Message: <web.44b679c6bf1ea0bbc150d4c10@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> A small update.
>
> I introduced water preference based on areal height, corrected some errors
> and doubled speed by replacing eval_pigment with functions and other small
> changes.
>
> The attached images show a test with 16000 plants of 8 different types and
> 36 iterations. Calculation took 5 h on an old 2.66 GHz P4. The 8 differnt
> plant types are represented by the same 4 plant meshes as in WIP1.
>
>
> Norbert Kern

Looking really good.  How much of that 5h is parse time?

-tgq


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