POV-Ray : Newsgroups : povray.general : Placing a 2d image on a sphere : Placing a 2d image on a sphere Server Time
31 Jul 2024 22:16:02 EDT (-0400)
  Placing a 2d image on a sphere  
From: davidafisher
Date: 10 Jul 2006 11:45:00
Message: <web.44b27561374d3c34ed548b310@news.povray.org>
I have generated a sphere to represent the moon code below, but I would like
to add an image to the sphere e.g. pigment { image_map { jpeg "y842.jpg"
map_type 1 once } }

but how do I combine the two so I get the image, plus the bumpiness, etc??

DavidF
*******************************************************
   #declare Moonsp = sphere         // 389 is the Sun:Moon distance ratio
   <0,0,PPs[HeD][Moon]/Scalar>, PPs [rad][Moon]*Scalar/389

   texture{
     bumps scale 30 turbulence .75
texture_map{
/**/
    #if (PPs[al][Sun]>0.0)  //suns above horizon - make it semivisible
          [0 pigment{rgbf .95}finish{diffuse 1 specular 0 ambient 0 }]
      #else
          [0 pigment{rgb   1} finish{diffuse .2 specular 0.0 ambient<.3 .5
1>}]
    #end
          [1 pigment{rgb   1} finish{diffuse 1  specular 0.0 ambient<.3 .5
1>}]
                }
          }   /*
           hollow off
           no_shadow
           rotate <-PPs [al][Moon], PPs [az][Moon], 0>    // move to true
position
           rotate <refidx,DAz,0>                          // move to
apparent position
         };
  Moonsp


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