POV-Ray : Newsgroups : povray.advanced-users : Tricky Transform Problem and screen.inc : Re: Tricky Transform Problem and screen.inc Server Time
6 Oct 2024 13:47:48 EDT (-0400)
  Re: Tricky Transform Problem and screen.inc  
From: Timtro
Date: 10 Jul 2006 02:55:01
Message: <web.44b1f95f9de603d26380c8890@news.povray.org>
"Rune" <new### [at] runevisioncom> wrote:
> Timtro wrote:
> > If anyone can think of a good way to do this, I would be highly
> > appreciative.
>
> Perhaps you could use somthing like this for your axes (untested code):
>
> object {
>     Axes
>     transform {Camera_Transform inverse}
>     translate Camera_Location
> }
>
> Rune
> --
> http://runevision.com



Haha! Brilliant! Thanks so much!

I had no idea that povray could calculate matrix inverses for you.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.