Hi,
I have a problem. I want to generate discs with overlaping textures. But all
what I get are discrete discs despite trying many settings for transmit or
filter. The disc definition is as follows -
//__________________________________
disc {
0,y,1
texture {
pigment {
cylindrical
color_map {
[0.0 rgb 0.5 transmit 0 filter 0]
[0.3 rgb 1.0 transmit 0 filter 0]
[0.9 rgb 0.0 transmit 0 filter 0]
[1.0 rgb 0.0 transmit 0 filter 0]
}
}
finish {ambient 1 diffuse 0}
}
}
//___________________________________
There are no lights, no radiosity, only these discs and a background with
rgb
0.5.
How can I get 'merged' discs?
Please help!
Norbert Kern
Post a reply to this message
Attachments:
Download 'problem.jpg' (62 KB)
Preview of image 'problem.jpg'
|