If you use LINUX, you can reduce the total rendertime
up to 50%-65% in a very simple way.
First split your animation in two(or more) segments
of Subset_Frames
i.e.
If you want to render an animation with 100 picture, create
two INI-Files.
The first ini-file controls the rendering of the pictures 1-50
the second .INI-File controls the rendering of the pictures 51-100
by setting subset_frames.
Then create a small shellscript with this two commandlines
povray scene1_0.ini&
povray scene1_1.ini
and start the script.
The "magic Point" is the "&"-sign at the end of the first
script line. This allow to run more than one instances
of povray *parallel*. Because the instance of povray runs
in a subshell in the background. And this parallel-rendering
brings a reduction of about 50%-65% of total rendertime.
Note!
The parallel-rendering does *NOT* increase the performance
in any way. It only uses CPU-power wich is normaly unused.
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