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i created a model in wings3d, and wish to use the lighting and rendering
aspects of POV-Ray to take pictures of it.
now, i got the #include working just fine, and after running it (with
nothing but the #include stuff.obj ) the output looks something like this:
# Exported from Wings 3D 0.98.32a
mtllib angry.mtl
o sphere2_copy9
#482 vertices, 480 faces
v -0.32213104 0.73380269 -1.3469307e-2
v -0.32431782 0.72280903 -1.3469307e-2
v -0.33054523 0.71348906 -1.3469307e-2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
f 18818//18818 23132//23132 11200//11200 7839//7839
f 18819//18819 23133//23133 12349//12349 8988//8988
f 18820//18820 23134//23134 11230//11230 7869//7869
(the entire thing is about 70,000 lines long)
how do i add textures and stuff to this?
what's the syntax for doing this? do i have to put brackets around it and
declare it as something?
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