POV-Ray : Newsgroups : povray.newusers : traditional math : Re: traditional math Server Time
29 Jul 2024 06:27:07 EDT (-0400)
  Re: traditional math  
From: Roman Reiner
Date: 7 Jun 2006 08:55:01
Message: <web.4486cbd0fbe97056fd656ec90@news.povray.org>
You might want to look up (or simply use) the Reorient_Trans(Axis1, Axis2)
or the Point_At_Trans(YAxis) macro in transforms.inc
(http://www.povray.org/documentation/view/3.6.1/488/). They should do the
job.

Hope that helps
Regards Roman


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