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Hi
I'm using POV-Ray to render a video of a simulated airship flight. I modeled
some simple things like a heightfield, an airship, some trees. But the
rendered images don't look good because the background is a simple sky
sphere and it does not look good directly in contact with the heightfield,
which is small and sort of plane (not many bumps). It feels like its a bit
square and on the top of the world :)
What's the simplest way to make the background more realistic? I thought of
a skybox, but I don't know how to handle the textures...
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