"PM 2Ring" <nomail@nomail> wrote:
> "Chris B" <c_b### [at] btconnect com nospam> wrote:
> > Why not just use a hemisphere for the lights. You can orient that in the
> > same way.
>
> That sounds simpler, Chris.
Although the texture_map method isn't really that much more difficult to
implement. Also, it doesn't require the use of intersection (which can slow
things down), and it allows a smooth transition between night and day.
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