POV-Ray : Newsgroups : povray.newusers : Smooth blending of two or more materials via bitmap mask(s) : Re: Smooth blending of two or more materials via bitmap mask(s) Server Time
29 Jul 2024 06:13:53 EDT (-0400)
  Re: Smooth blending of two or more materials via bitmap mask(s)  
From: PM 2Ring
Date: 6 May 2006 15:55:01
Message: <web.445cfe15965bd42776ba2c900@news.povray.org>
"Marc Jacquier" <jac### [at] wanadoofr> wrote:

> news:web.445ceda2965bd4271bd1c060@news.povray.org...
> >
> > No, you won't generally get smooth transition between materials using
> > material maps. What you really want to use here is a texture_map. See
> > '3.5.5.1  Texture Maps' in the POV 3.6 docs. Using a texture_map, you can
> > get smooth or sharp transitions between textures.
> >
> Have a look at 3.5.11.20  Image Pattern in the POV 3.6 doc as well
>
> Marc

Good idea, Marc! It's probably a little simpler than using a texture_map
with an image_map, too. I'd forgotten about this one...


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