Hi all,
I am relatively new to Povray. Usually I model in Blender and then render
with Povray via Blend2Pov.
Basically what I am trying to do is to create nice looking rust material.
Let's say I have base metal material, displacement image (lettering that has
to be embossed) and 3 layers of rust. All of that has to be blended together
via image masks I am going to create in GIMP.
I have tried to experiment with material maps, but I get really weird
results :(
I don't get smooth transition between materials.
Here is a mask:
http://img282.imageshack.us/img282/5996/mask1cs.jpg
And here is a result:
http://img473.imageshack.us/img473/6500/matmaptest2vs.jpg
Can somebody help me and explain how to get smooth transaction between
materials please?
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