POV-Ray : Newsgroups : povray.newusers : A common lamp light_source... : A common lamp light_source... Server Time
29 Jul 2024 08:22:27 EDT (-0400)
  A common lamp light_source...  
From: Gyscos
Date: 29 Apr 2006 09:50:00
Message: <web.44536ed8e10211fa1ba56a630@news.povray.org>
Hello (again, again...) !!
This time it's a common lamp i'm building.
A made a glass half-sphere and put a light_source inside, but the light
source is really strong and illuminate the street outside the house, and
the others houses lol O_o

So i tried fade_distance and fade_power, but I'd be really glad if someone
could tell me about wich values I should use to make somehing realistic...
I'm using 1 unit for 1 meter, and the lamp is a common lamp... to light a
whole room but not MUCH more...


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