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"jhu" <nomail@nomail> wrote:
> I'm trying to make an outdoor scene with a white object. I have a sky_sphere
> that is basically a light blue. However, whenever I render with radiosity,
> the object has a blue tint to it. Is there some way to keep the background
> color without it affecting the rest of the scene? I can't seem to find it
> in the doucmentation. Thanks
The best way to do this (without using MegaPOV which has a no_radiosity
flag) is create large black sphere that encloses your enitre scene and give
it no_image, no_reflection and no_shadow attributes. This wayit doesn't
interact with your scene at all, but it will block out the radiosity
effects of anything outside it(i.e.,the sky_sphere).
-tgq
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