POV-Ray : Newsgroups : povray.general : Radiosity help : Re: Radiosity help Server Time
1 Aug 2024 02:14:00 EDT (-0400)
  Re: Radiosity help  
From: jhu
Date: 23 Apr 2006 12:10:00
Message: <web.444ba68113671ebca842a49e0@news.povray.org>
In some situations, yes. In real life, when you walk outdoors, things don't
have a blue tint. I'm trying to get that sense without having completely
dark shadows behind objects.

"Zeger Knaepen" <zeg### [at] povplacecom> wrote:
> "jhu" <nomail@nomail> wrote in message
> news:web.444b9d653e18951ea842a49e0@news.povray.org...
> > I'm trying to make an outdoor scene with a white object. I have a sky_sphere
> > that is basically a light blue. However, whenever I render with radiosity,
> > the object has a blue tint to it.
>
> isn't that exactly the point of radiosity?
>
> cu!
> --
> #macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
> sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
> #end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
> _(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


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