"brixX" <og_### [at] web de> wrote:
> Hi,
>
> PovRay.
>
Perhaps fresnel reflection is what you want in POV (See fresnel in "3.5.3.4
Specular Reflection" in the help.
> - Is there any chance to implement blurry reflections in Povray?
Yes, but you have to create it yourself (See "Is blurred reflection
possible?
" http://tag.povray.org/povQandT/languageQandT.html#blurredreflection)
-tgq
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