POV-Ray : Newsgroups : povray.general : Displacement via Isosurface : Displacement via Isosurface Server Time
1 Aug 2024 04:18:32 EDT (-0400)
  Displacement via Isosurface  
From: McHannemann
Date: 14 Apr 2006 11:00:00
Message: <web.443fb7d16cb37305ccef821a0@news.povray.org>
Hello everyone,

I have a question:
I would like to do the following,
I have a Mesh with a displacement map(UV-Mapped in Z-Brush),
I want to use it with the mesh as a isosurface and the texture
as function, how is it done?

#declare disp = function{
 image_map { BITMAP_TYPE "displacement map.bmp")
 }

#declare dispiso =
 isosurface{
  function{
   mesh(x,y,z) - disp(x,y,z).grey)
  }
 }

is a starting idea?



Thnx

Thor


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