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"cpmac" <web### [at] cpmaccom> wrote:
> Hello
> I'm trying to experiment with including bimaps.
> I've used the following code but get the message
> parse error cannot open png file.
> The file renders correctly if I put a simple pigment instead of the texture.
>
> What am I doing wrong?
I've partly resolved the problem. The slash before the file name shouldn't
be there.
But now I have no error message and see no panel. Just the floor and the
background.
> #declare panel= prism {
> linear_sweep
> linear_spline
> 0, // sweep the following shape from here ...
> 0.01, // ... up through here
> 4, // the number of points making up the shape ...
> <0,0>, <2,0>, <2,2>, <0,2>
> texture {
> pigment{ image_map { png "/noddy2.png" }
> }
> rotate<-90,0,0>
> translate<0,6,0>
> scale 0.5
> }
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