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Hi,
I recognized, that at each frame of the animation Povray does a
parsing of the non-dynamic scene. This takes up 9/10 (=ParseTime)
of the total time. Only 1/10 of the time is the render time.
(ParseTime = 9 * RenderTime)
Lets say, I have n frames, the render time is
t_now = n * (ParseTime + RenderTime) = n * 10 * RenderTime
However, if objects stay the same, it should be speeded up to this:
t_better = 1 * ParseTime + n * RenderTime = (n + 9) * RenderTime
which is much less.
For n=10: t_now = 100 * RenderTime
t_better = 19 * RenderTime
Is there a possibility to speed up things like that?
Or is it my fault, because I use a rand() function for some
objects.
Thanks,
IT
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