POV-Ray : Newsgroups : povray.newusers : random rotated pattern : Re: random rotated pattern Server Time
29 Jul 2024 08:15:06 EDT (-0400)
  Re: random rotated pattern  
From: eilart
Date: 1 Apr 2006 10:00:00
Message: <web.442e94b1e10db4eb35dfc7790@news.povray.org>
"eilart" <mat### [at] maltesenarrazioniit> wrote:
> "Bob H" <omniverse@charter%net> wrote:
> Hei, many thanks, i'll try it.

But a simple macro wouldn't work?
A macro with a texture argument that returns a random rotated texture?
Or the macro will be parsed only once?

I see that your way works, but it's not so understandable for me, so it's a
little uneasy to translate it in my scene.


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